About Me

AUG 2017 - Present
Creative Director
Extreme Exhibitions









APR 2015 - AUG 2016
Senior 3D Designer
2Heads Global Design



NOV 2012 - APR 2015
Senior 3D Designer
HBM


SEPT 2011 - AUG 2012
3D Designer and Project Manager
Presentations International




OCT 2002 - AUG 2011
3D Visualiser and Product Designer
SMP Playgrounds/HAGS

craig

sherwood

WHO AM I AND WHAT HAVE I DONE?

You miss 100% of the shots you don't take

Brought in as the creative director to lead and inspire the creative team and evolve an already strong and successful exhibition company into a creative studio, implementing an entire new hardware and software package, organising a training schedule and encouraging a more creative approach to our proposals across the company.


In addition to the above, it is my responsibility to ensure all work is scheduled appropriatly, all proposals leave the studio are completed to an exceptionally high level, encourage continued staff exposure to events, textures and finishes, as well as the wider design world to help draw inspiration from, ensuring the design team has the best foundation to achieve award winning designs..



Senior Exhibition Designer reporting to the Studio Manager, it was my responsibility to create imaginative and appealing design concepts, working closely with a team of creatives to produce stunning proposals.



As the sole creative designer in the company it was my challenge to keep creating winning design concepts, keeping the production team busy and handelling a team of freelancers as required.



Exhibition Designer and Project Manager utilising 3D Studio Max & Vectorworks for the entire design package from brief to install. Whilst here I managed a 12 stand show program across 8 countries for their biggest client, including Dubai, Singapore, India, Latin America and across Europe, alongside designing, managing and growing other clients at the same time



3D Visualiser and Product Designer. A 2-part role where one element was the visualisation of community playgrounds. The second was designing the play equipment itself. Both roles required a clear understanding of the end-user interaction.

AS A KID


I wanted to be an animator, losing myself in different, colourful worlds.

TODAY


Im creating many colourful worlds for others to explore and get lost inside off, and I love it.

FUTURE ME


Wants to continue to help others, mentoring a team of designers, to create these worlds and designs for others

ANY QUESTIONS...?

 

Want to learn more about me just ask, or click below to send me an email of view my CV